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Antonio Cappiello

Principal VFX Artist at Yuga Labs

Antonio Cappiello is a real-time VFX artist who has been passionate about video games since his first Commodore 64. He worked at Reply Game Studios as a VFX artist, primarily using Houdini, Substance Designer, Photoshop, Animate, and Unreal Engine. His resume includes VR games such as Theseus as well as the hack-and-slash game Soulstice. He’s also worked for Riot Games on VALORANT as a Senior Character VFX Artist, as well as for Elodie Games. He is currently working for Yuga Labs as a Principal VFX Artist.

  • I've had the pleasure of working with Antonio for several years at both Riot Games and Elodie Games. Antonio is a real-time VFX artist who excels not only in technical aspects but also in artistic creativity. His outstanding technical knowledge, combined with artistic talent, greatly benefited our teams. Antonio consistently delivered exceptional results and proved to be a true professional to collaborate with.

    - Moonsoo Park
    Senior FX Artist at Epic Games

  • Having worked with Antonio across multiple studios, I've always been inspired by how seamlessly he's been able to blend classic stylized VFX with modern workflows and tools. His work always delivers something fresh and new in ways most artists wouldn't think to approach the problem. He has impacted the look and methods of the teams he's been a part of and was a big influence on games such as VALORANT.

    - Niles Tucker
    Associate Art Director at Riot Games