The Gnomon Workshop offers the most comprehensive set of Digital Production tutorials anywhere. The broad scope of the tutorials contained in this section range from foundational understanding of the software tools all the way to the professional application of these tools and concepts used by artists working in the film and game industries.
The Gnomon Workshop is widely regarded as the global leader in training tutorials for the designer working in the entertainment industry. With tutorials ranging from foundational drawing and design concepts to process tutorials from some of the top concept and character designers in the world, there is surely something here to inspire.
As the tattoo industry has seen an explosion in popularity over the last few years, the need training in this field has also grown. In these video tutorials, some of the top tattoo artists in the world share their techniques and their take on the art of tattoo. The tutorials range from absolute beginner level to advanced color and blending techniques used by some of the world's best.
The Gnomon Workshop offers professional training on most of the software applications used in today's digital pipelines. There are foundational titles to introduce users to the software and tools, as well as advanced production titles that discuss application tools and processes vital to the production of digital assets and media.
Professional Training for Artists
The Gnomon Workshop seeks out the most highly-regarded traditional and digital artists and technicians currently working in the entertainment and design industries. Our instructors have shared their practices working at such top studios as Pixar, ILM, Blizzard, and many more.Instructor GalleriesInstructor Interviews
Jason Michael Hall has been an artist in the Film Industry for ten years. Arriving in LA with a skillset in comics, illustration and web design, Jason's goal was to change his career path and get involved in Visual Effects. He restarted has career primarily as a Pre-Visualization artist on the first JJ Abrams’ Star Trek a few weeks before graduating from the Certificate Program at the Gnomon School of Visual Effects. Since then he has been creating amazing action sequences for many of the top big-budget Visual Effects films of the last decade; including Star Trek, Justice League, Teenage Mutant Ninja Turtles, Transformers, Mission Impossible, X-Men and Deadpool. While primarily working in Pre-Viz, he’s also contributed in areas such as concept design, storyboarding, animatics, and other pre-production needs that include Motion Tests, Postviz, Pitchviz, and VR media. He’s currently living in the Echo Park neighborhood in Los Angeles with his wife Nicky when not traveling with a production. There he keeps himself busy with various other creative pursuits like pitches for original IP’s, writing music, DJ'ing, and trying to get better at the didgeridoo.
Not only a complete pleasure to work with & someone I am grateful to call not just a colleague, but a friend...an incredibly talented, creative and passionate artist who's talents are not just previs-specific, but extend in myriad, multi-faceted ways to the beautiful world of art in general. You are dedicated to your craft as a life-long endeavor, always excited about discovering and pursuing new ideas, and have the vision and willingness to share your expansive knowledge with other talented and likeminded artists who will thus be able follow in your footsteps, and learn from one of the best!
I was lucky enough to work previs with Jason at 20th Century Fox on a number of projects. Through those years, I was witness to his brilliant attention to detail and constant professionalism. His eye for layout, composition and animation was unmatched and he led the charge on a number of production-saving turnarounds. I can say, unequivocally, that I would not be where I am today without his tireless work ethic, expert guidance, and true mentorship.