The Gnomon Workshop offers the most comprehensive set of Digital Production tutorials anywhere. The broad scope of the tutorials contained in this section range from foundational understanding of the software tools all the way to the professional application of these tools and concepts used by artists working in the film and game industries.
The Gnomon Workshop is widely regarded as the global leader in training tutorials for the designer working in the entertainment industry. With tutorials ranging from foundational drawing and design concepts to process tutorials from some of the top concept and character designers in the world, there is surely something here to inspire.
As the tattoo industry has seen an explosion in popularity over the last few years, the need training in this field has also grown. In these video tutorials, some of the top tattoo artists in the world share their techniques and their take on the art of tattoo. The tutorials range from absolute beginner level to advanced color and blending techniques used by some of the world's best.
The Gnomon Workshop offers professional training on most of the software applications used in today's digital pipelines. There are foundational titles to introduce users to the software and tools, as well as advanced production titles that discuss application tools and processes vital to the production of digital assets and media.
Professional Training for Artists
The Gnomon Workshop seeks out the most highly-regarded traditional and digital artists and technicians currently working in the entertainment and design industries. Our instructors have shared their practices working at such top studios as Pixar, ILM, Blizzard, and many more.Instructor GalleriesInstructor Interviews
After graduating in architecture from ETH Zurich (MSc Arch ETH), Matthias has worked in landscape architecture, attended the Gnomon School, worked in architectural visualization and then has been part of the CityEngine development team for almost five years. He has a deep knowledge of 3D Modeling, Rendering, Visualization, Digital Sets and VFX. He has been the CityEngine Tech Support Lead and Product Engineer, has hosted countless international presentations, workshops and software training events. After this, Matthias has been a CityEngine consultant and the Head of 3D Technologies at Garsdale Design. He was then hired to integrate CityEngine in the workflows of Scanline VFX in Vancouver, for the Hollywood blockbuster 'Independence Day Resurgence'. With his own company vrbn (say 'urban'), he now offers highend 3D city services for all industries.
"Matthias is able to combine the best of architecture and procedural modeling. As a trained architect and visual effects expert who contributed to the CityEngine software development for several years, Matthias has the ideal skill set to teach the basics of procedural modeling as well as give exclusive insights into the software. This video is perfect for anybody wanting to learn procedural techniques for the creation of digital sets."