Digital Production
The Gnomon Workshop offers the most comprehensive set of Digital Production tutorials anywhere. The broad scope of the tutorials contained in this section range from foundational understanding of the software tools all the way to the professional application of these tools and concepts used by artists working in the film and game industries.
Entertainment Design
The Gnomon Workshop is widely regarded as the global leader in training tutorials for the designer working in the entertainment industry. With tutorials ranging from foundational drawing and design concepts to process tutorials from some of the top concept and character designers in the world, there is surely something here to inspire.
Tattooing
As the tattoo industry has seen an explosion in popularity over the last few years, the need training in this field has also grown. In these video tutorials, some of the top tattoo artists in the world share their techniques and their take on the art of tattoo. The tutorials range from absolute beginner level to advanced color and blending techniques used by some of the world's best.
Software
The Gnomon Workshop offers professional training on most of the software applications used in today's digital pipelines. There are foundational titles to introduce users to the software and tools, as well as advanced production titles that discuss application tools and processes vital to the production of digital assets and media.
Professional Training for Artists
The Gnomon Workshop seeks out the most highly-regarded traditional and digital artists and technicians currently working in the entertainment and design industries. Our instructors have shared their practices working at such top studios as Pixar, ILM, Blizzard, and many more.
Instructor GalleriesInstructor InterviewsRey Bustos graduated as an illustrator with honors from ArtCenter College of Design in 1989 and went on to illustrate for multiple companies and magazines. From 1990 onwards, Rey contributed to numerous fine art exhibitions and was represented by San Marino Gallery in Pasadena for several years, before he laid down his brushes to teach. Rey has been teaching since 1990 and is considered one of the preeminent artistic anatomy teachers in the country, known for his lively and passionate lectures. He currently teaches at ArtCenter College of Design as an associate professor as well as at the Los Angeles Academy of Figurative Art and Kline Academy. Rey has taught online for Computer Graphics Masters Academy (CGMA) and has recorded tutorials and a class in 3D Anatomy/Écorché for New Masters Academy. Additionally, he teaches Analytical Figure Drawing, Drawing and Composition, 3D Anatomy/Écorché, 2D Anatomy — and a class that he created: “Imaginatomy; An Anatomical Approach to Animal and Character Development.” His work is due to be published by Design Studio Press and an artistic anatomy book by Rey will be released in April, 2020.