The Gnomon Workshop

Detailing Characters: ZBrush Alpha Library

Aaron Sims Tethered Islands Series


In this new series from Aaron Sims, he reveals his process for building the 3D world of his project Tethered Islands. In this lecture, Aaron demonstrates his techniques for sculpting character textures using ZBrush. Aaron shows the basics of using sculpting tools, and covers how to use alpha textures for applying detail to a character. This title contains a library of over 150 pre-made alpha textures which are available for your own projects. Aaron also illustrates how to make your own custom alphas using Adobe Photoshop®.

Duration: 180 minutes

Format: SD 1024x768

Aaron Sims

Art Director

Aaron Sims began designing, sculpting and painting creatures for the movie makeup effects industry in the mid 1980s. In 1988, he joined Rick Baker's Academy Award® winning Cinovation Studios Inc. In the late 1990s, Aaron began exploring the medium of computer animation and joined Stan Winston Studio in 2000, where he began building a CG department within the Academy Award® winning effects house. As Art Director he designed for such films as AI, Terminator 3, Constantine, Doom and Fantastic 4. With the same adventurous spirit that fueled his willingness to embrace digital technology, Sims created The Aaron Sims Company and began work on 30 Days of Night, The Golden Compass, I Am Legend, The Day the Earth Stood Still, The Chronicles of Narnia: Prince Caspian, The Incredible Hulk and The Mummy: Tomb of the Dragon Emperor. In 2007, he co-founded White Rock Lake Productions with business partner and long-time friend John Norris where they have created award winning films.

  • " Aaron Sims is the consummate industry professional in that he consistently marries his considerable artistic talent with the powerful technological tools of today, producing work that not only meets the demands of time-sensitive production schedules, but also never fails to impress. "

    - Stan Winston
    Stan Winston Studio