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Maya Customization for Faster Animation

Tips, Tricks, Resources, and Scripts with Ari Flesch


In this Maya Customization for Faster Animation workshop, Ari Flesch, Animator on The Last of Us Part II, shares a personal collection of all the industry-proven tips, tricks, scripts, and hotkeys that make animation in Maya faster and more efficient for animators working to tight deadlines.

The goal of this workshop is to provide specific knowledge to animators already experienced in Maya that will speed up workflow and make you a more powerful animator working in production.

This 2-hour workshop brings to light some lesser-used tools, reveals the preferences that will increase your productivity, highlights powerful scripts that you’ll be able to apply to your future animation projects, discusses the important marking menu setups, plus many more insights to improve your approach to animation projects. The lessons are taught with animators in mind, with the aim to help you harness some of the hidden powers of Maya for pain-free and speedier animating.

Available to download with this workshop is a PDF file containing all the covered content and resources to assist you in your learning.

Duration: 2h 17m

Format: HD 1920x1080

Ari Flesch

Animator at Naughty Dog

Ari Flesch is a Gnomon alumnus and currently an Animator working at Naughty Dog in the gameplay department. He has worked in a variety of different studios and projects. He has worked in feature film, previs, gameplay, game cinematics, VR, commercial, and VR rides. His credits include: The Last of Us Part 2, Sky: Children of Light, Thor Ragnarok, Spiderman Homecoming, Doctor Strange, Resident Evil 7, and more!